For Educational Institutions

For Schools & Universities

An intensive, transformative learning experience.

What we offer schools

What we offer schools

✓ Experience-based learning instead of theoretical knowledge
✓ An interactive format for variety in everyday school life
✓ Curriculum Alignment: Secondary Level 1 &
Secondary Level 2
✓ Teaching systems thinking and global understanding
✓ A pedagogically sound and empirically evaluated learning environment for personal development

Students learn

Students learn

✓ Diverse life skills
✓ To act in a self-organized and solution-oriented manner
✓ Empathy & cooperation
✓ How to deal with change, frustration & pressure
✓ To remain confident and engaged in the face of the climate crisis

Examples of curriculum alignment

Bird's-eye view of the World Climate Game board with pieces and cards

Education for Sustainable Development (ESD):

Promoting design competencies in line with the 2030 Agenda (SDGs). The simulation integrates ecological, social, and economic dimensions and makes the necessity of weighing trade-offs in goal conflicts directly tangible.

Close-up of the World Climate Game board with game elements and country map

Economic and Consumer
Education

Application of budget responsibility and investment decisions. Participants analyze opportunity costs and the steering effects of financial instruments (e.g., CO₂ pricing, funding systems, green finance).

Game piece in the shape of a fist on the World Climate Game board

Civic and Democratic
Education

Making democracy tangible as a complex negotiation process. Strengthening tolerance for ambiguity in conflicts of interest and promoting political judgment based on human rights and the rule of law.

Two people lean over the World Climate Game board

Educational, Career, and Life Orientation

The game provides insights into future-relevant professional fields. By assuming professional roles, students explore their interests and strengths (‘Career Management Skills’). Students develop a better understanding of their own strengths.

Two young people point to the World Climate Game board

Reflective Gender Education and Equality

Analysis of the interaction between educational opportunities (especially for women in the Global South), demographic development, and climate protection based on real data models and current developments.

Older man and young woman work together on a laptop

Computer Science Education and Media Literacy

Application-oriented use of digital simulations (System Dynamics). Promoting a critical understanding of the validity and limitations of data models and algorithms. Evaluation of graphs, scales, and data.

Smiling man with long gray hair against a light background

Simply a super-cool gaming experience – quite apart from the transfer of content and skills during play.

Michael Fleck,
Director WMS/RG/ORG Antonkriegergasse

Innovative educational format

The World Climate Game is suitable as a format for:

In-depth modules in the classroom
As an interactive supplement to existing curricula with clear curriculum alignment (e.g., geography, economics, ethics, civic education, biology, technology).

Project weeks
As an intensive, multi-day learning format with space for reflection, participation, and diversity of perspectives.

Innovative educational format

The World Climate Game is suitable as a format for:

In-depth modules in the classroom
As an interactive supplement to existing curricula with clear curriculum alignment (e.g., geography, economics, ethics, civic education, biology, technology).

Project weeks
As an intensive, multi-day learning format with space for reflection, participation, and diversity of perspectives.

Interested in the World Climate Game for your educational institution?

We provide one game free of charge to schools that cannot afford to run it. Allocation depends on the available annual budget.
Requirement: At least two people from your institution must be trained as game facilitators.